I've fallen so far behind on what i've been meaning to post here. I've explored a whole world of potential puppet construction methods, thoroughly documented, and one day i will get around to making a mega post with that. But not tonight. I am, however, finally making progress on this excruciatingly slow project, and am almost at that delightful animation stage. If i can get the puppets up and running (haaaaa) by next week, that gives me two weeks animation time--an eternity, considering Fort Gloom was shot over the course of one to two (very long) days. I've definitely gotten too obsessed with exploring puppet construction techniques, but so much has come of it that I'm not really upset about it. Plus, kind of exciting things are starting to happen. The first step of the head cast was done tonight, so we'll see how that goes tomorrow (pictures eventually, really), which was my primary indecisive roadblock in moving along with this project. I kind of wish I had just gone with puppets like the one above, that was I could be well into animating a ridiculous puppet carnival. Maybe in the spring.
I also found this friendly gradstudent down by the canals who was moving to Seattle, and thus selling extremely cheap studio supplies--namely, $1 high gloss wood epoxy and $1 crystal-clear resin, which basically means im hoping to have extremely glossy floors for this animation, which I'm super excited about.
On another note, Thanksgiving was wonderfully rejuvinating, just what i needed. Im once again excited to work on these projects, and finish two animations in three loooong weeks. Getting ready for more naps in markethouse, and expensive brunch treats from cafe choklad. I also of course have a big thanksgiving post to put up, which should be coming around sometime this week. I've been neglecting these long status-update posts for a while, but they're nice to have around every now and then, if not just to sort out for myself what the hell im doing with these projects.
Oh, and this break has allowed me to finally get Windows 7 up and running (Digital River nightmare), the first OS upgrade I've had since 2003 or something. And I am happy to finally be running 64-bit--aside from the extra glossy-ness, there is a definite increase in efficiency that I am enjoying. Makes me wanna do after effects all day or something.
Sunday, November 29
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